After more than a year of waiting, I finally have a copy of Dissidia Final Fantasy. It was released last August 25 and I got mine on the 28th. I have talked about this game on at least two of my previous posts. It is the reason why I re-played and finished FF VII 12 years after it's release and the sole reason why I bought a Sony PSP, being the Nintendo fanboy that I am. Having played the first nine final fantasies, it's a must for me to get this game.
Story:
It's basically the good versus evil plot between the protagonists and antagonists of the game. Of course, the story focuses on the good guys. They team up with each other to find their own respective crystals, which are their last hope to win the war. Interestingly enough, the individual stories of the characters in the game reflects to the character's story on the original game. Terra suffers from her amnesia, Squall wants to be left alone, and Bartz, the wanderer that he is, ended up in the enemy's base camp.
Voice Acting:
Some voices we've heard before like Cecil, Golbez, Cloud, and Sephiroth. Some voices fit their characters like Kefka and Kuja; but Terra and Zidane, not so much. There are also a lot of times where the dialogue doesn't match the mouth movement.
It's basically the good versus evil plot between the protagonists and antagonists of the game. Of course, the story focuses on the good guys. They team up with each other to find their own respective crystals, which are their last hope to win the war. Interestingly enough, the individual stories of the characters in the game reflects to the character's story on the original game. Terra suffers from her amnesia, Squall wants to be left alone, and Bartz, the wanderer that he is, ended up in the enemy's base camp.
Voice Acting:
Some voices we've heard before like Cecil, Golbez, Cloud, and Sephiroth. Some voices fit their characters like Kefka and Kuja; but Terra and Zidane, not so much. There are also a lot of times where the dialogue doesn't match the mouth movement.
I consider the game as an RPG-ized fighting game. You choose your character, level them up, buy equipment, collect summons, and play through the character's story. The fighting is done in 3D environments. One set of attacks increases your bravery, and another set deals damage to your enemy's HP. The more bravery you have, the higher your damage on the enemy's HP.
Battle:
Some characters use the classic Final Fantasy magic: Fire, Thunder, and Blizzard. Many characters use their attack from their original game: Squall's Fated Circle and Rough Divide, Cloud's Cross Slash, and Zidane's Solution 9, for example.
EX Mode (Limit Break):
Terra, Zidane, and Kuja enter Trance. Cloud, Tidus, Squall, and Firion obtain their game's ultimate weapon. The Onion Knight and Bartz's job class change. Squall's EX Burst: Lionheart = FFVIII nostalgia.
So far, my favorite character is Zidane, because he's fast, can jump high, can evade attacks relatively well, and can attack from long distances; and I have to admit, FFIX is my first RPG and my favorite game ever.
I find this game worth every centavo that I spent, not only on the UMD, but also on the PSP itself.
Some characters use the classic Final Fantasy magic: Fire, Thunder, and Blizzard. Many characters use their attack from their original game: Squall's Fated Circle and Rough Divide, Cloud's Cross Slash, and Zidane's Solution 9, for example.
EX Mode (Limit Break):
Terra, Zidane, and Kuja enter Trance. Cloud, Tidus, Squall, and Firion obtain their game's ultimate weapon. The Onion Knight and Bartz's job class change. Squall's EX Burst: Lionheart = FFVIII nostalgia.
So far, my favorite character is Zidane, because he's fast, can jump high, can evade attacks relatively well, and can attack from long distances; and I have to admit, FFIX is my first RPG and my favorite game ever.
I find this game worth every centavo that I spent, not only on the UMD, but also on the PSP itself.